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SpaceWars – 2004

SpaceWars interactive audio/visual game

Dead Media, Lost Ideas and Rediscovering the Future.

Giving a breath of fresh air and a banquet of new technology to the 70’s dead medium that is the LED Handheld Game. Physically embodying story and experience like the good old days.

Tilt it from left to right, like a child playing with a toy space ship, to dodge meteorites. Jerk it to shoot at aliens. Fly through the galaxy in a non-linear audio adventure with Captain.

Prototyped with BASIC 2, Max/MSP, Flash Server, ActionScript, XML Sockets, Custom Protocols, Binary Bits and Sticky Tape by fellow student Canne Totten and myself.